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raylib: 5.5-unstable-2026-01-20 -> 6.0 (#517458)
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commit
6febcbebf2
2 changed files with 19 additions and 11 deletions
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@ -7,13 +7,13 @@
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stdenv.mkDerivation {
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pname = "raylib-games";
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version = "2022-10-24";
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version = "2026-05-07";
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src = fetchFromGitHub {
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owner = "raysan5";
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repo = "raylib-games";
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rev = "e00d77cf96ba63472e8316ae95a23c624045dcbe";
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hash = "sha256-N9ip8yFUqXmNMKcvQuOyxDI4yF/w1YaoIh0prvS4Xr4=";
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rev = "2175f1fe857aa91a749b66482359545f28cc596f";
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hash = "sha256-gmCbBcS5tlq6jySvDPUqZz4ONyDkSeUdgAd20c5sUls=";
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};
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buildInputs = [ raylib ];
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@ -11,11 +11,13 @@
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raylib-games,
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libGLU,
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libx11,
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libxrandr,
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platform ? "Desktop", # Note that "Web", "Android" and "Raspberry Pi" do not currently work
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pulseSupport ? stdenv.hostPlatform.isLinux,
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alsaSupport ? false,
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sharedLib ? true,
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includeEverything ? true,
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customFrameControlSupport ? false,
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}:
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let
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inherit (lib) optional;
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@ -36,13 +38,13 @@ lib.checkListOfEnum "raylib: platform"
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__structuredAttrs = true;
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pname = "raylib";
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version = "5.5-unstable-2026-01-20";
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version = "6.0";
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src = fetchFromGitHub {
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owner = "raysan5";
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repo = "raylib";
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rev = "c610d228a244f930ad53492604640f39584c66da";
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hash = "sha256-7Lhgqb7QJwz94M1ZxWgueTwIgSVclGCvHklZXGzoJgQ=";
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rev = finalAttrs.version;
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hash = "sha256-8+6MDTMc7Spix4ndAUzp51Q5iWcl7pQmyXuV2RutnOk=";
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};
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# autoPatchelfHook is needed for appendRunpaths
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@ -56,16 +58,22 @@ lib.checkListOfEnum "raylib: platform"
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propagatedBuildInputs = lib.optionals stdenv.hostPlatform.isLinux [
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libGLU
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libx11
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libxrandr
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];
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# https://github.com/raysan5/raylib/wiki/CMake-Build-Options
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cmakeFlags = [
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"-DCUSTOMIZE_BUILD=ON"
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"-DPLATFORM=${platform}"
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(lib.cmakeBool "CUSTOMIZE_BUILD" true)
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# The above also enables `SUPPORT_CUSTOM_FRAME_CONTROL` (otherwise off)
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# That skips `SwapScreenBuffer` and `PollInputEvents` from `EndDrawing`
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# In turn, normal `raylib-games` demos start but never present a window
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# Keep the default game loop behavior unless explicitly requested
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(lib.cmakeBool "SUPPORT_CUSTOM_FRAME_CONTROL" customFrameControlSupport)
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(lib.cmakeFeature "PLATFORM" platform)
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]
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++ optional (platform == "Desktop") "-DUSE_EXTERNAL_GLFW=ON"
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++ optional includeEverything "-DINCLUDE_EVERYTHING=ON"
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++ optional sharedLib "-DBUILD_SHARED_LIBS=ON";
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++ optional (platform == "Desktop") (lib.cmakeFeature "USE_EXTERNAL_GLFW" "ON")
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++ optional includeEverything (lib.cmakeBool "INCLUDE_EVERYTHING" true)
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++ optional sharedLib (lib.cmakeBool "BUILD_SHARED_LIBS" true);
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appendRunpaths = optional stdenv.hostPlatform.isLinux (
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lib.makeLibraryPath (optional alsaSupport alsa-lib ++ optional pulseSupport libpulseaudio)
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